Hi everyone!🖐

Tiamat Games Team wants to share our optimism with you. We have got positive results in our Kickstarter campaign even though we haven't reached the goal:

- We received a positive reply on the idea and theme of Maritime Law🔥🔥

- We have found out that many people like the game and want to play in it

- We have received enough investments for completing the game

- We have got acquainted with publishers who are ready to help us to promote Maritime Law

- We have gained a lot of experience

Here are our plans for the future:☀️ 1) We develop the version of Maritime Law that you can play (it will be on Steam). It won't be the final version, but it will contain main mechanics of the game

2) We publish major updates and soon we will give dates when Maritime Law will appear on Steam

We wish you a good mood and fair wind😎

#news #tiamatgames

Today we want to tease you a bit with some details about it:

  • The campaign will start in autumn 2019, around the end of October.

  • The player would be given an open world with procedurally generated features and explorable locations.

  • The game takes place in a late XVI century, at times of Queen Elizabeth I, Catherine de’ Medici and Philip II of Spain. The game setting would revolve around the confrontation between England, France and Spain in their scramble for New World. The Caribbeans were sparsely populated at the time and there was very little of law enforcement, trade and piracy going on.

  • The player would be given open world with procedurally generated features and explorable locations.

  • It would be possible to explore various legends of the New World, such as Eldorado in the form of a text quest adventure.

  • The player would be able to lead expeditions inland, establish bases and trade with natives.

Stay tuned for campaign announcement, where we will share the rest of the details with you!

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