Put yourself in the shoes of famous explorers, feel the joy of discovery when you fill empty map with drawings. Explore any land on the map and lead conquistador-style expeditions into the continents.
NEW WORLD EXPLORATION
The ship is living organism bustling with activity, which you can develop and manage.
Our AI system is designed to support human interactions between sailors, like friendships, rivalries, petty conflicts and group affiliations.
THE TOWN WITH SAILS
Undertaking long voyages ain't as easy as you think. You have to take care of handling sanitation, provision management and mental state of your crew.
GROWN MEN LOCKED IN A TIGHT SPACE FOR A LONG TIME
In Maritime Law, you will be exploring the New World during the late XVI century. We designed the navigation system as a game of educated but nonetheless lucky guesses, where you are never certain of any information.
GETTING LOST IS FUN
The sailors are not just 'cogs in the wheel' on your ship, they have individuality based on personalities and traits. They will also react to the way you treat them and their loyalty is crucial for keeping your captain's authority on the ship.
CREW THAT FEELS ALIVE
Think about any historical period that you know and enjoy. Your knowledge of it is told through the legends and stories, recorded in history. We incorporate this idea in our interactive text quest feature.